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Hi everyone,
I have not posted in a while but I am starting to work on a game, it’s a 3D fast paced racing game that can go on forever with generated levels, because of this I leant Blender so that I can make the models and now I am starting to learn the game engine that I will use for this project. In the past I would have used Go and I wanted to but there is no good option for a 3D game engine for Go, then there is Unity and Unreal. I dislike both because they are not open-source and free forever, so they only leaves Godot. The game engine I will be using to make my game. I will keep you updated with my game’s progress and all code for it will be open-source and free under a FOSS license. Right now I am still learning the ins and outs of Godot and Blender.
Todays post was a short one, I will try to keep you updated. Thanks for readding.